|PLAYING THE GAME|
When everyone is seated at their starting table and the game is about to begin, the Director (or assistant) will distribute the Duplicate Boards. Depending on the size of the game, it might be 2, 3, 4 or 5 Boards per table. Each Board contains a deck of cards which fill the four slots. Usually the top card in the South pocket is face up. This indicates that the board has to be made (the cards have to be dealt.) This is only done once.
The players at the table (it does not really matter who does this) will take the cards out of the pocket. The cards are shuffled and dealt one at a time in four piles in front the player. Each pile, which should have 13 cards, is put back into the pocket of the Duplicate Board. When the cards from all of the Boards are shuffled, dealt and put back, the Boards are put on the Place Mat in numerical order, lower number Board on top. Check to see if the arrows on the Boards which point North are facing in the same direction as the North pointing arrow on the Place Mat.
Good luck everyone.
The players take the cards out of their respective pockets on the Duplicate Board. South takes the cards from the South pocket; East takes the cards from the East pocket; and so on. If there are no problems the bidding begins. Some duplicate clubs use bidding boxes. More on that later.
On every Duplicate Board is written the word DEALER above one of the pockets. The person who took the cards from that pocket is considered the Dealer and opens the bidding. For Board 9 in figure 1, South is the dealer and opens the bidding. The bidding proceeds until it ends with three Passes.
Before play begins, or just after the opening lead, a player from each of the teams should write down the final contract in a Private Score Card. See figure 4. These are usually on the Directors table and are gotten upon entry. Now the opening lead and down with the Dummy. Let the play begin.
In Duplicate, the cards from each hand played are kept separate and intact. This way other pairs can play the same deal later in the session. When a card is played to a trick, it is put in front of that player, not in the center of the table. After each of the four players has played to the trick, then each player turns their exposed card face down along the edge of the table nearest them. Each subsequent card is laid down over the edge of the previously played card. (see figure 5)
The cards of each of the winning tricks are laid down perpendicular (lengthwise) to the table edge; while the cards of each of the losing tricks are laid down parallel (widthwise) to the table edge. A way to remember this is; if you win the trick the card goes face down pointing to your partner; if you lose the trick the card goes face down pointing to the opponents.
No card is ever put in the middle of the table. After the end of the hand, each of the players' 13 cards are face down along the edge of the table in front of them. Note: the Declarer never touches a card in Dummy but instead instructs her partner as to which card should be played. Imagine a glass wall between Declarer and Dummy.
When all the players agree as to the final result of the contract, the cards are put into the pockets of the Duplicate Board. The North player puts her cards into the North pocket; the South player puts her cards into the South pocket; and so on. Each team enters the results in the Private Score Card (see figure 4); and North enters these results on the Traveling Score Slips (see figure 6). After North does this, go on to play the next Board. When all the Boards are played, you have finished the first round. Now wait for the Director to announce the start of the next round.
In most cases E/W will move to the next higher table. The boards move to the next lower. The number of hands played per round and the number of rounds vary. You might play 3 boards a round for 9 rounds for a total of 27 hands of Bridge; or 4 boards a round for 5 rounds for a total of 20 hands.
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