THE COUNT


COUNT De BRIDGE
Bridge is a game of counting. Counting High Card Points; Distribution Points; and finally counting tricks. But how do you count tricks?  There are two complementary approaches:

  Count Winners | Count Losers

When are they used? Usually like this:

NO TRUMP 
CONTRACTS 
count winners 
SUIT 
CONTRACTS
count losers

And when does the counting take place? The best time is before the first card is played from Dummy.  (Sometimes it is beneficial to take stock and count during the play of the hand.) It is very difficult to formulate a plan or stategy without counting. Counting makes patent the Declarer’s overall approach to the hand.


COUNT WINNERS

in No Trump Contracts. Count winners off the top.  That is, winners in a suit without having to give up the lead. If the opponents can win the first trick in a suit, then you have no winners in that suit. Always  assume the worst possible distribution; and that all finesses will lose.
  

1. DUMMY
       K Q J
 
 

     HAND
     10 9 6

  2. DUMMY
          A K 3
 
 

      HAND
       Q 8 7 6 5 4


EXAMPLE 1.
There are no winners. You cannot take a trick without having to give up the lead.
EXAMPLE 2. There are three winners.  Assume the suit breaks 4/0 and four to the Jack are in one hand. If there are not enough winners off the top to make the contract then you have to create the winners. Good luck

 QUIZ 11 COUNT WINNERS 

  HOW MANY WINNERS DO YOU HAVE 
IN EACH OF THE FOLLOWING HANDS?


 
 

 

1.    DUMMY
        A K Q J 
 

      DECLARER
        5 4 3 2 

______________
2.    DUMMY
        K Q J 10 
 

      DECLARER
          5 4 3 

_______________
3.    DUMMY
        A K 5 4 
 

      DECLARER
        Q J 3 2 

______________
4.    DUMMY
            A K 
 

      DECLARER
           Q J

_______________
5.    DUMMY
          A K 3 
 

      DECLARER
           Q J

6.    DUMMY
       A Q 8 3 2 
 

      DECLARER
           J 10

______________
7.    DUMMY
        A K Q J 2
 

      DECLARER
        6 5 4 3 

_______________
8.    DUMMY
        A K 3 2 
 

      DECLARER
     Q 8 7 6 5 4 

______________
9.    DUMMY
          A K 3 
 

      DECLARER
     Q 8 7 6 5 4

_______________
10.   DUMMY
           A 8 3 2 
 

        DECLARER
           K 9 5 

THE CONTRACT IS 3 NT.
HOW  MANY WINNERS DO YOU NEED TO CREATE TO MAKE IT?

11. DUMMY
S  A 6 
H7 4 2
D  A J 10 4 3 
CQ J 2
 

DECLARER
S  K 8 5 3 
HA 9 8 3
D  K Q 
CA 8 3
 

_______________ 
THE CONTRACT IS 2 NT.
HOW MANY WINNERS DO YOU NEED TO CREATE TO MAKE IT?

12. DUMMY
S  Q J 10 
HK J 9 8
D  K Q 9 5 
CQ 6
 

DECLARER
S  K 5 4 
HQ 3 2
D  J 6 3 
CK J 8 7



TIP: Count winners before playing a card from Dummy.

ANSWERS to Quiz 11


 

NEXT | HOME PAGE | MONTHLY HAND | GLOSSARY | LIBRARY | ANSWERS | E - MAIL